#showtooltip Auto Shot
/cast !Auto Shot
/petattackStarts shooting and sends your pet in at the same target. The standard opener when you are happy for your pet to take the hit.
World of Warcraft Classic · class
Hunters are experts in ranged combat, able to deal damage to their enemies from a safe distance. They are also skilled in trapping and taming animals, which can serve as loyal companions and fight alongside them in battle. Hunters are the ideal class for players who enjoy a ranged combat role that can also provide support.
19 macros
#showtooltip Auto Shot
/cast !Auto Shot
/petattackStarts shooting and sends your pet in at the same target. The standard opener when you are happy for your pet to take the hit.
#showtooltip Freezing Trap
/stopattack
/cast Freezing Trap
/cast [combat] Feign Death
/petstay
/petpassiveStops your attack, lays a Freezing Trap, feigns to break combat, and parks your pet so it cannot set the trap off. Everything chain trapping needs, in the right order.
#showtooltip Wing Clip
/cast Wing Clip
/cast Wing Clip(Rank 2)
/cast Wing Clip(Rank 1)Tries max rank Wing Clip first and falls through to Rank 2 and Rank 1 when you cannot afford it. Kiting with an empty mana bar is exactly when the slow matters most.
#showtooltip Eagle Eye
/cast [@cursor] Eagle EyeSends your view to the cursor location instantly, which makes scouting a battleground flag room or a distant camp much quicker.
#showtooltip Freezing Trap
/cast Feign Death
/petpassive
/cast Freezing TrapFeigns to drop combat, puts your pet on passive and lays a Freezing Trap. Chain trapping in vanilla is built entirely on this sequence.
#showtooltip Flare
/cast [@cursor] FlareDrops Flare exactly where your mouse is pointing with no targeting circle. The fastest way to reveal a Rogue who just vanished on you.
#showtooltip Auto Shot
/cleartarget [dead]
/targetenemy [noharm]
/cast !Auto Shot
/petattack
/cast Hunter's MarkClears a dead target, finds the nearest enemy, starts Auto Shot, sends the pet and applies Hunter's Mark. Everything you do at the start of a pull collapsed into one key.
#showtooltip Hunter's Mark
/cast [@mouseover,harm,nodead][] Hunter's MarkMarks a target you are not currently attacking. Against a Rogue this makes re-stealthing far harder, and it costs you nothing to apply from across the field.
#showtooltip Hunter's Mark
/petattack
/cast Hunter's MarkMarks your target and sends the pet in. The standard soloing opener when you want the pet holding threat while you shoot.
#showtooltip Raptor Strike
/stopcasting
/startattack
/cast Raptor Strike
/cast Mongoose BiteCancels your ranged shot, starts melee swinging and queues Raptor Strike, then falls through to Mongoose Bite. Lets you get your first melee hit in while still running into range.
#showtooltip Deterrence
/cast Aspect of the Monkey
/cast DeterrenceSwaps to Aspect of the Monkey and pops Deterrence together. Both boost your dodge, and stacking them makes a genuine panic button.
#showtooltip Auto Shot
/cleartarget [dead]
/targetenemy [noharm]
/cast !Auto ShotClears a dead target, picks up the nearest enemy if you have none, and starts Auto Shot. The exclamation mark means spamming the key can never turn your shooting off, which is the classic vanilla Hunter mistake.
Every class shares the same macro syntax, so a good idea usually ports across.