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Final Fantasy XIV

Crafting Rotation (Macro 1 of 2)

The first half of a standard high-durability craft: open with Muscle Memory, keep Manipulation and Waste Not II running, then build progress with Groundwork under Veneration. Fifteen lines is the hard macro limit, which is why every serious crafting rotation is split in two. Adjust the action list to your own craftsmanship and control before you use it on a real recipe.

FFXIV · Disciples of the Hand1515 lineslines used of the 15 this game allows
/ac "Muscle Memory" <wait.3>
/ac "Manipulation" <wait.2>
/ac "Veneration" <wait.2>
/ac "Waste Not II" <wait.2>
/ac "Groundwork" <wait.3>
/ac "Groundwork" <wait.3>
/ac "Delicate Synthesis" <wait.3>
/ac "Delicate Synthesis" <wait.3>
/ac "Innovation" <wait.2>
/ac "Prudent Touch" <wait.3>
/ac "Prudent Touch" <wait.3>
/ac "Manipulation" <wait.2>
/ac "Preparatory Touch" <wait.3>
/ac "Preparatory Touch" <wait.3>
/echo Macro 1 finished <se.1>

Where to paste this

  1. Open the main menu → System → User Macros (or type /macro).
  2. Pick a slot, name the macro and choose an icon — /macroicon "Spell Name" makes the button show that action’s cooldown and range.
  3. Write one command per line, using /ac "Action Name" for abilities.
  4. Add <wait.3> at the end of a line to pause three seconds before the next one.
  5. Drag the macro from the User Macros window onto a hotbar slot.